Roswell on Yahoo, Loch Ness on MySpace, NORAD on Facebook and, now, Quarantine (the 2008 film) on Web 2.0's darling microblogging site, Twitter:
Twitter: Contain The Truth Only 135 followers as of today?! That is shameful. Let's amp that up to 1000 by EOW.
Is Twitter still vibrant and viable? Not sure. Haven't been there in a while, but the site should still get some props. Now that I'm thinking of it, maybe it's grown huge since I left, which would be really cool.
Onto the official widget:
The widget: trailers for the game and film as well as sweepstakes entry forms and info.
Onto the official site:
Official Site: Contain The Truth The hub from which all widgets, trailers, downloads and games may be accessed. Sweepstakes? Sounds real old school, but prizes are digital camcorders, DVD packs, and video game systems.
Galleries? The photobucket kind. Movie stills. Promotions? Yes, the aforementioned lotteries and sweepstakes.
Onto the game:
The Game: Quarantine Game Yes, it's the same website, but it's in Flash, so just head to lower right quadrant and click on Play The Game. It's a pretty cool first person shooter with a mildly interesting mystery to unravel.
Onto the trailer:
The official trailer.
Onto the synopsis:
Cool synopsis with grainy, fuzzy font.
Concluding data:
Race to get the glass, take the walk of no shame, and struggle to reveal the contained truth, but, whatever you do, don't use the product name in the website title!
RIYL: Doom, 28 Days Later, REC, Cloverfield, Night Of The Living Dead, Blair Witch Project, Halo, 30 Days Of Night, overly contrived viral marketing, glossy Flash websites, glittering 21st century horror films.
What is all this ado about social networking, user-generated content, and wikis? McCann Worldgroup may have caught onto something far deeper and more fundamental than any fad, or maybe they are just reaching for arbitrary novelty in their analyses to generate their own hype.
The space-time continuum will tell.
OK, that non-clever prose paradigm of overusing quasi-scientific jargon on our part is ending right here.
This game is so cool that I have played it enough times to notice silly little occasional glitches. The Flash loads fast, but not flash-fast enough to avert this harmless glitch.
With graphic novels, comic books, glittering websites, and pixelated films, GGI'd to the max, forming torrential currents that inform cinematic and visual culture, the underwater streams, moonlit trends, and tertiary darkness of vampires, continue to inspire and drive the murky, turbid brooks coursing through back alleys and gargoyle-tormented parapets.
The Incredible Hulk, Iron Man, and the so-called Dark Knight, would be wise to avoid the skulking bloodsuckers, for all three, and their cliquish brethren, would be severely outmatched by Nosferatu, and his brethren. Plainly put, superheroes are not primordial enough to battle folk legends and mythological beasts.
For instance, The Hulk would not stand a chance against Ajax. Supposed stats notwithstanding, the primordial power is not there. Smaug would have no chance against a serpent plucked from a medieval bestiary. And, perhaps the most fitting past-present match-up, Dungeons and Dragons Tiamat would be feckless against ancient Tiamat.
These age old concoctions and constructs are too vast, too shrill, and too fearsome for any chromatic pop culture hero or villain.
Our newest category, Vampires, will contain random and non-systematic commentary and review of bleeding edge vampiric presence in film, graphic novel, video game, artwork, poetry, novel, tale, and, if so inspired, even board game and puzzle.
This wild barbarian of Sanctuary swipes his ax and knocks the hordes about in cluttered wreckage. There is even a touch of dramatic tension in the moments between encounters when different weapons and enchantments are tested.
A gothic urban scape, where the underworld interposes itself upon the tumbling clouds, where the nether realms spin the garish mist, where ruffians and ghasts share the same drag racing strips.
It is time for the eremite once more to rise from the grotto and wander the mazy lanes and avenues. The denizens of the caves, the ether, and the concrete grid need a berserk leader to unify the guilds and the loose sinuous associations.
Both the official movie site and the moviefone page are Flash-pretty and fun to navigate. Additionally, the film trailer hints at a light action movie with new heights of CGI excitement.
Screenshot is from the game, Silk Road Race, an extremely basic racing and obstacle-avoidance game.
Levitated.net's Invader Fractal would have been a useful tool for early video game design, and, in a MOMA Digital Installation-kind-of-way, is a quirky game-like experience in and of itself, although I dread that critics from The New Yorker would expound more on what statement about viruses, xenophobic anxiety, and the asymmetry of modern society, the artist was trying to express than about the sheer fun imparted to gamers.
The underlying game engine is actually a 'region of space filled recursively with 15 bit combinatoric objects affectionately called Invaders', which is another way of saying that Hercules is fighting the Hydra.
Then, the maddened eremite emerges from the cavern with a bundle of sticks, cubes and cylinders, spangled powders and long fuses, slow-burning incense and a wicked smirk. The display is about to begin.
Screenshot is from Xbox Live game Boom Boom Rocket, developed by Bizarre Creations and published by POGO/Electronic Arts
OK, it seems that our recent posts are heading toward a singularity which can only be reached via compiling a list of beings in mythology, comic books, role playing games, film, and television, that are explicitly described as being possessed of unlimited strength or force, indestructibility, irresistibility, or invincibility.
As a contrary example, though Galactus and Silver Surfer may be extremely powerful, it is never explicitly stated, or implied beyond a doubt canonically, that their powers are unlimited [like Hercules], or that they are superlative in their powers [like He-Man], and thus, they are excluded from the list. But, if you think you may have heard or read that a being has unlimited power and can't remember your information source, then we can tentatively include him/her/it, pending validation.
So far, we have:
The Hulk: [Marvel Comics] unlimited strength potential when enraged
Juggernaut: [Marvel Comics] unstoppable when moving forward
Superman: [DC Comics] overwhelmingly implied that he is indestructible and possessed of unlimited speed and strength.
Hercules: [Dungeons & Dragons] when enraged, there is "nothing he can't lift, nothing he can't bend, and nothing he can't break", though there is a small chance that I am remembering this incorrectly: it may be Atlas. If so, then replace D&D Hercules with D&D Atlas for this entry.
Frankenstein: [Gothic Horror novel by Mary Shelley] possibly indestructible except vulnerable to fire
Jason Voorhees: [Friday the 13th film series] indestructible
The Blob: [1958 Sci-Fi Classic] "indestructible", unstoppable
Lancelot: [Dungeons & Dragons] "invincible in combat"
Strong Guy [Marvel Comics] strength increases to unmeasured limit by absorbing kinetic energy
He-Man [1983-1985 cartoon series] "most powerful man in the universe"
Michael Myers [Halloween] indestructible
Illustration is of the Marvel Comics villain, Blob.